Wordpress put a bunch of numbers on my "website" and wouldn't allow me to remove it. How dare they not give me exactly what I want completely free of charge.
Refactoring is an important concept in software development that refers to the process of modifying and improving the internal structure of existing code without changing its external behavior. This can be a useful technique for improving the readability, maintainability, and performance of a codebase, and it is often an essential part of the software development process. There are many reasons why a developer might choose to refactor their code. One common reason is to improve the readability and understandability of the code. Over time, as a codebase grows and evolves, it can become difficult to understand and maintain. Refactoring can help to clean up the code and make it more organized and easier to read. Another reason to refactor code is to improve its maintainability. As a codebase grows and changes, it can become more difficult to make updates and modifications without introducing bugs or breaking existing functionality. Refactoring can help to make the code more modular an...
Technical debt is a programming theory that refers to the necessary work that gets delayed during the development of a software project to meet a deadline or deliverable. It is an idea that shortcuts are taken to quickly deliver a product, but this decision incurs a "debt" that must be paid in the future when the work is eventually completed. Technical debt is often the result of a tradeoff between perfect products and the short timelines often required for product delivery. Developers may choose the easier route with messier code or design to deliver a product faster, but this can lead to technical debt that must be addressed later. Technical debt can accumulate "interest" over time, increasing the difficulty of implementing changes and leading to software entropy. It is important to manage technical debt to avoid these negative consequences. This involves identifying technical debt, accounting for nonfunctional requirements, and implementing best practices and...
Unified Modeling Language is a standardized language to visually represent software construction, design, and architecture. UML designs are process independent, and often omit irrelevant, or insignificant relationships and attributes in favor of simplicity. UML diagrams can be used to represent a variety of things in several ways. UML diagram can be classified into two main categories: Structure Diagram, and Behavioral Diagram. Structure diagrams show the structure of objects and the relationship/interaction between those objects. Structure diagrams are to be considered descriptive and behave like a blueprint for the code, i.e., it can be used to inform the design of written code. Class diagrams are one of the most frequently used Structure diagrams in software development. It shows each of the classes in a system with their attributes, class methods or operations, the scope of every attribute and method within a class, and the relationship between two or more classes. A class diag...
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